OPENSPACE3D V1.60 : Would you like some more data ?
With OpenSpace3D version 1.60, it is easier than ever to sort your data!
The “SQLite” plugIT now allows you to create, use and update databases to create ever more ambitious applications.
And what better way to visualize your incoming data than a graph of curves ? That’s exactly what the new plug-in “Real-time graph” does, allowing you to display your data streams in real time. Entirely customizable, it can accommodate any project.
Finally, OpenSpace3D is now compatible with EEG Emotiv headsets, to provide even more ways to interact with the virtual world. Insight, Epoc and Epoc + helmets are supported.
LINK PARAMETERS EVER MORE POWERFUL
Link parameters have evolved for ever more versatility! It is now possible to use global variables (plugIT “global var”) directly in any link by putting its name in between % (Example:% MyVar%).
Some default global variables have also been added. Thus, you can easily access the time, date, language or even generate random numbers in each link of your project!
But the biggest novelty is probably the appearance of the tag [code][/ code]! This allows you to execute Scol code snippets directly in the links, allowing for simple operations as well as more complex processing chains.
HOW THALES USES OPENSPACE3D FOR INDUSTRY 4.0
Thales, on the Cholet site, designs, develops, industrializes and deploys radio communication equipment, tactical military networks, electronic warfare systems, as well as security solutions for information systems (encryption, networks, etc.).
The products assembled on the production lines are radiocommunication equipments for which the work of the operators consists mainly of manually integrating electronic assemblies with fragile connectors. To facilitate the training of new collaborators to these assembly operations, it was proposed to review the format of transmission of know-how and to use augmented reality.
It is at this stage that the OpenSpace3D software, with which instruction sheets for job training are produced, intervenes. The application brings more interactivity to operators, and reduces learning time. It shows step by step the actions to be performed for the integration of the equipment, adding on, if necessary, the movements of 3D models, images and videos. Other features have been implemented to improve interactivity with the operator: voice recognition, buttons connected to an Arduino board (connected by serial link) to facilitate the passage of steps, taking pictures of the product in case of default …
A 64-BIT VERSION FOR WINDOWS AND A NEW EXPORT TYPE
Thanks to a modernization of the OpenSpace3D development commissioned by the “Consortium 3D SHS de la TGIR Huma-Num”, you can now edit 64-bit applications for Windows. Particularly useful for industrial productions, a 64-bit version will allow you, among other things, to import larger files into your applications.
We also took the opportunity of this upgrade to offer you a new version of the OpenSpace3D web browser thanks to an update to cef3. It supports the latest standards such as HTML5 for a smoother and more complete navigation.
Finally, a new export is emerging : the export to an OpenSpace3D package (.pkos). These packages allow to gather an entire OpenSpace3D project (plugITs, 3D models, materials, sounds, and other resources) into a single file that you can easily transfer to another computer. No need to worry anymore about resource paths or forgetting about a texture burried deep into your folders, and ideal for teamwork!
AND STILL MORE PLUGITS
The new “Telnet client” and “Telnet server” plugITs now make it possible to communicate through TCP with other applications or devices. A “Signal” plugIT has been added to allow you to generate signals of varying shape, amplitude and frequency. The “Scene loader” plugIT now allows to load a scene or an object from a URL.
Many other plugITs have been upgraded to bring more features and convenience.
OPENSPACE3D V1.50 : A giant leap for VR!
This new update of OpenSpace3D brings a lot of improvements, starting with new tools for Virtual Reality.
Add your digital models from the BIM with IFC, Collada, Ply, Obj, 3DS or FBX format, import the VR viewer template and visit the model as if you were there! Take measurements, add notes, or change the time of day. Check out the video tutorial on our Youtube channel!
A new type of shadows optimized for mobile platforms and VR is emerging!
Augmented Reality apps for IOS and Android have also been optimized.
The “Local Network” plugIT is appearing on OpenSpace3D! With it, you can connect multiple applications or instance of the same application through UDP, TCP protocols or through the OpenSpace3D Java server.
It also allows you to synchronize the objects of your choice and send any type of information between applications. Multi-user apps, multiplayer games, remote app control, and more creative uses are at your fingertips!
The “Chat GUI” plugIT now allows you to use chat on all platforms.
CONTROL YOUR APPLICATION WITH YOUR MIND
OpenSpace3D 1.50 also provides an update for the Neurosky plugIT, which is now compatible with the new Neurosky MindWave Mobile headset.
This headset is capable of analyzing your brain waves to determine your level of attention, meditation, and can detect blinking. Learn to master it to control your applications with your mind!
Many other plugITs have been upgraded to bring more features and convenience.
OPENSPACE3D V1.40 : A shower of new plugITs !
With this new version, the OpenSpace3D team offers you a myriad of new plugITs to better manage your interfaces, lights, materials and more.
You will find among other things, improvements of old plugITs, brand new interface plugITs, and a new plugIT category that makes its appearance: the “tools” plugITs.
This update also includes its share of corrections and addition, such as a new template for viewer and a new compatible peripheral device : the 3dRudder.
NEW USER INTERFACES
Among these new plugITs are many plugITs offering interfaces of a new type in OpenSpace3D. Offer more information and interactivity to your users !
A fully customizable menu is available, as well as dialog boxes of various types to inform your users or ask them for information, as well in 2D as in 3D.
A BRAND NEW VIEWER TEMPLATE
OpenSpace3D now provides you with a new project template (images above), made for and with the support of the “Consortium 3D SHS de la TGIR Huma-Num”.
Located in the OpenSpace3D/assets/templates/viewer_archeo folder, you just need to import it into your scene to benefit from ideal interfaces and tools for any 3D object observation and analysis. Measurement tools, annotations, cut plane and materials editing are only part of the features offered by this template.
AN EXHIBITION WITH OPENSPACE3D
In September, we realized the exhibition “Explorations virtuelles de Mané er Groez, dolmen à Carnac” in collaboration with the LARA (“laboratoire de recherche en archéologie et architectures”) of Nantes, the “Musée de la Préhistoire James Miln – Zacharie Le Rouzic” of Carnac, the Groom Collective and the AUNA (“association universitaire nantaise d’archéologie”).
This exhibition took place at the Château des Ducs de Bretagne, in Nantes, and featured two applications made with OpenSpace3D. The first proposed to discover the site and its history in augmented reality, while the second offered a virtual tour of the site of Mané er Groez and highlighed the archaeological work done on site.
We also added support for a new device : the 3dRudder ! The 3dRudder will allow you to move like never before in a 3 dimensional world, using your feet. Ideal for virtual reality!
Learn how to use it in the new dedicated demo, and add it to your apps !
OPENSPACE3D V1.30 : A lot of improvements
OpenVR support, material editor, new demos added … This 1.30 release of OpenSpace3D is loaded with new things !
Several plugITs have been added, some have been updated, and numerous optimizations improve your experience with OpenSpace3D.
Dive into the world of virtual reality with OpenVR compatibles VR headsets, such as the HTC Vive !
The integration of virtual reality in your applications is done with a few clicks, and all of the headset and controllers’s options are at your disposal.
Do not hesitate to try VR shooting gallery, the new OpenSpace3D demo specifically designed to test the virtual reality.
Needs the use of OpenGL to work.
A brand new material editor has been implemented in this release, to allow to make changes on your materials and to visualize the result directly in OpenSpace3D.
Colors, textures, reflections, render mode … The editor has every tool you need for your projects. You can have a glimpse of the possibilities of the editor with the new Materials demo.
OPENSPACE3D V1.22 and new Ebook
We finally did it, OpenSpace3D now allows to export your apps on IOS devices!
On this release we focused our work on multi platform features with the addition of the sensors and gamepads support for Linux / Raspberry pi / OSX / IOS.
The new Introduction to OpenSpace3D Ebook will allow you to learn step by step how to make augmented reality and virtual reality apps through different exercises and finally with a complete mini game tutorial.
You can try the Ebook’s final project on Google Play.
EXPORT TO IOS DEVICES
Make your apps compatible for all the main platforms! We have done our best to make the export for each platform the most simple as possible.
OPENSPACE3D V1.21 : Community release
With the help and feedback of our community, we added several requested features.
On the menu, Bluetooth Serial communication on Android to control Arduino devices, more Raspberry PI plugITs and several ergonomics addition and changes, like the dynamic view of the augmented reality markers when editing.
OPENSPACE3D V1.20 : New platform
This new 1.20 release add support for MacOS applications! Android, Linux and Raspberry Pi support have been further improved.
After many feedback from our community, several functions have been added or updated with their documentation.
EXPORT TO MacOS
Our community asked for it for a long time! You can finally easily create Augmented Reality applications with OpenSpace3D for MacOS.
IOS version for Iphone and Ipad is in progress.
Raspberry PI support now have several new plugITs to control more interfaces.
Make robots with OpenSpace3D and Raspberry PI, make them become real with a 3D printer, make them moves with several servo motors and make them smart using Augmented Reality and sensors!
OPENSPACE3D V1.15 : A new step
The OpenSpace3D team is pleased to announce the 1.15 release with the improvement of multiplatform support!
Exports to Raspberry Pi and Linux are now available and several updates were made!
EXPORT TO RASPBERRY PI
Known for its interest in the creative development « Do It Yourself » and in the new technology learning, you can now export your application to Raspberry Pi.
Use the PI camera module or the USB cameras for your Augmented Reality programs! Eight new PlugITs for the input/output management will allow you to directly control your electronic components with OpenSpace3D.
EXPORT TO LINUX
In order to continue on the momentum achieved, we are expanding your applications’ distribution by allowing their export to 32 or 64 bits Linux operating system, and with your favorite distros.
Two new demos are emerging:
First Aid Training: An Augmented Reality application which allow you to learn or review the first aid steps, to follow in the case you are facing a crisis!
AlienCrash: Another one under a video game form, expanded over several levels, will test your tenacity ! This application for PC and mobile will entertain you!
OPENSPACE3D V1.10 : New release
As part of our commitment to provide you an even more efficient product, we have improved the Augmented Reality features and integrated the ARToolKit library for the image detection and tracking (Natural Feature Tracking) into Openspace3D !
You can also watch our new presentation video of your software right now.
ARTOOLKIT LIBRARY INTEGRATION
The ARToolKit technology is recognized as the most popular augmented reality library. Now used by OpenSpace3D you’ll be able to create professional augmented reality applications.
MULTI-TRACKING & 3D COLORING
A crucial element for certain of your applications is the possibility to detect several image markers in real-time, the AR Marker plugIT now allows it. You won’t have to do anything in order to benefit it!
The AR Marker plugIT also includes a new feature which allows the marker content to interact with your virtual object ; hence, you can for exemple assign a drawing as a marker and paint in real time on your 3D model.
IMPROVED VIDEO/SOUND PLUGITS
The Video plugIT now supports the majority of the video formats and become available for Android! You can also play your video from Youtube or any URL address on your application.
From now on, You can apply reverberation sound effects to your scene. This effects are set thanks to the new plugIT : Ambient sound effect in the media list.
FOUR NEW DEMOS
To help you to understand better the update uses, we provide you four new demos, available in your OpenSpace3D demos folder like always. Two of them are dedicated to the use of the new features of the AR Marker plugIT : the ARCards demo for the Multi-tracking and the Coloringfish demo for the 3D coloring. While the ARvideo demo will allow you to rapidly visualize the updates of the Video plugIT.
Once again we are grateful to the OpenSpace3D community for his incredible support on the project! Your feedback are useful and allow us to make an even more innovative and a better quality software.
A special thanks for your translation into Russian and Portuguese, this is very important for our users and for us.
React on the forum.
OPENSPACE3D V1.9.5 : New release
This new OpenSpace3D release also introduces our new logo and web site!
This time we focused our work on optimization both on Windows and Android, added some more plugITs and completed the Google Cardboard support.
Always more features with the update of several plugITs and their documentation. Among them we added the support of the Android magnet sensor, so you can use the Google Cardboard magnet button.
We also added a new blob detector with a sample, to track circular shapes on camera and an interface plugIT to add text zones with Android compatibility.
Android export now supports more devices and allows to choose the platform type, of which X86 devices with Intel processors like Asus, Acer, Lenovo, or HP.
The 3D surface size is automatically set to optimize rendering speed.
Input peripherals like keyboard, mouse or gamepad, are now managed on Android using Bluetooth devices or OTG USB cable.
Our team also updated the Easy Ogre Export for 3ds Max that now supports the generation of advanced shaders for mobile devices like Android, plus a lot of new features like texture shifting.