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OpenSpace3D 1.7

Last release date : 1.7 – 07/08/2014

Download OpenSpace3D

Discover and learn how to use OpenSpace3D through tutorials with the “Introduction to OpenSpace3D” eBook.
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Additional packages

Free 3D models library provided by Educartec
07/08/2014
Download

Kinect pack V2.5. 02/03/2014
Kinect pack setup for Openspace3D
Download

Sketchup Exporter V1.3.4.
Sketchup exporter setup for Ogre/Openspace3D
Download

Scol plugin

Get the Scol Voy@ger 6.0 (automatic install in OpenSpace3D setup) at www.scolring.org

Documentations, demos and examples are included.

Sources

Download sources from subversion : https://svn.scolring.org

Follow the project, report bugs or submit patches on :  http://redmine.scolring.org

Version History

1.7 – 07/08/2014
- Import standard 3D formats (DAE, FBX, 3DS, OBJ…)

- 3D Engine updated to Ogre 1.9

- Myo armband support (alpha)

- Leap Motion support with skeletal tracking

- XOS files are now packed

- all the application ressources are now packed in one file when exporting to the Web

- added volumetric lights shaft

- better HDR tonemapping

- add domotics plugITs in release version (X10 and USBUIRT)

- add AR face tracker (alpha)

- add simple avatar plugIT for network applications

- add delayed event plugIT

- add sequential input plugIT

- add scene converter plugIT

- add scene loader plugIT

- update ARcapture plugIT with dynamic camera selection

- update Serial plugIT

- update Area plugIT

- update operator plugIT

- update Kinect pack

- correction on config file plugIT

1.6.4 – 03/02/2014
– new leap boxing mini game demo

– better leap motion support

- new examples and demos for leap motion and kinect

- correction on some plugITs

– rewrite a major part of the Scol VM

- update documentation

– more robust with a lot of corrections and tests.

1.6.3 – 12/18/2013
– maintenance release

– correction on possible install error “AXscol.dll”

– better main loop implementation on Scol Voyager

– more precise timers

– added Grab / ungrab event on Leap Motion

– correction on underWater rendering

– manage oculus with AR capture for a webcam linked on the Oculus Rift for Augmented Reality

– corrections on plugITs using a capture device

– more stable
1.6.2 – 11/26/2013
– new Oculus demo

– support of LeapMotion

– added user RGB picture for Kinect

– some corrections and improvement

1.6.1 – 10/28/2013
– new industrial demo

– add Oculus plugIT

– add VRPN client plugIT for VR system

– add TUIO plugIT for multi touch system

– add undo / redo fonctions on 3D scene edition

– manage physic bodies on dummies

– add a concave physic shape for complex meshes

– update instantiate plugIT

– improve water and under water rendering

– improve Quad buffer rendering to allow effects and shadows

– improve shadows

– improve HDR effect

– improve navigation plugITs, add a crouch system on FPS plugIT and manage head tracking control and fly mode

– improve stereo modes, allow compositor effects and shadows

– better kinect support, add head tracking event, and use the Microsoft SDK with openNI2

– better support on multi screens

– optimize rendering loop

– optimize webcams / AR

– update Web navigator interfaces

– correction on speech / recognition

– huge optimizations and bugs fix

1.5.0 – 04/17/2013
– Add physic vehicle plugIT

– Add physic contrains plugITs (ball and socket, hinge and slider)

– Add Interface Area plugIT

– Add a fade transition on some Interface plugITs

– Add animation switcher plugIT

– Add PDF plugIT

– Add cancel operation on right click when moving an object

– Add SSAO and HDR rendering effects

– Add high level shadows (PSSM and CSM) for directional light

– Add QuadBuffer stereo support

– Change the rendering setting interface

– Updated augmented reality plugITs

– Updated documentation

– Lots of bug fixes and huge optimizations on projects loader

1.1.0 – 07/30/2012
– Add orthographic views in 3d editor

– Add zoom levels in plugITs editor

– Add preview button on compositior selector

– Add button plugIT

– Add task icon plugIT

– Add offset on 2D overlayed plugITs

– Add video plugIT

– Correction on X Y inversion on several orientation plugITs

– Manage mutiple root bones on skeleton

– Animations now update the physic body position

– New html interface example

– Better Augmented Reality marker detection

– Updated documentation

– Lots of bug fixes and optimizations

1.0.0 – 03/23/2012

– Major change : The main OpenSpace3D partition for your projects is now in your “My documents/OpenSpace3D” directory

– Add Environment settings with Sky and Water

– Add Web navigator interfaces

– Add Featured markers support for augmented reality

– Add loading screen

– Add Moho plugIT to manage Moho file formats for synchronize visemes with sounds

– Add Vuzix HMD support with head traking

– Add Side by Side and Top / Bottom stereo modes

– Update lipsync plugIT for an easier configuration

– Update Speech plugIT to get Preston Blair Visemes format

– Update chat plugIT with web interface

– Update many other plugITs …

– Change some helpers icon

– Update online documentation

– Lots of bug fixes and optimizations

0.2.6 – 09/23/2011

– Add Cinematics editor for animations sequences

– Add Motion detection plugIT

– Add Capture plugIT

– Add Picture plugIT

– Update Speech / Reco plugITs

– Update Youtube plugIT

– Add a menu to change a mesh material from the tree

– Better support of particle scripts

– Manage group clone

– Update DirectX version

– Demos and examples are now installed in “My Documents” Scol partition

– Optimizations on links draw

– Object Click plugIT now use bitmaps instead of heavy flash control for tooltips

– Update online documentation

– Corrections for Low graphics cards like Intel GMA

– lots of optimizations and debugs

0.2.5 – 05/12/2011

– Add kinect plugIts (in available in kinect pack)

– Add colors for plugIT’s category (thank’s to Greg for this idea)

– Add the possibility to show only the selected links

– Add sound pitch control

– Add lip sync PlugIt

– Add capture plugIT for video inputs

– Add ARcapture for video input with augmented reality detection

– Add ARmarker for augmented reality

– Add Input tunnel plugIT for links relay even in instantiate instance

– Update speech plugIT

– Project upload now generate an html page instead of a php one

– Update Move to plugIT

– Update Examin view plugIT

– Update Object control plugIT

– Update sound plugIT’s

– New examples

– some optimizations and debugs

0.2.4 – 03/22/2011

– Add “Launch in player” button on general interface

– Add “Project setting” button on general interface for project description and author

– Add Shift + C shortcut to create a camera from the current view

– Add Tab shortcut to switch between the different edit method (PRS)

– Add default compositor ressources

– Add reflection map object

– Add dynamic cube map object

– Update Youtube plugIT for a simple way to play youtube videos in 3D

– Update Texture text plugIT

– Update “Walkthrough” Navigation plugIT

– Add RSS reader plugIT

– Add an “FPS like” Navigation plugIT

– Add “move to” plugIT

– Add “rotate to” plugIT

– Add “config File” plugIT

– Add “texture shift” plugIT

– Add “add vector” plugIT

– Add “capture” plugIT

– Add “instantiate” plugIT

– Add “random vector” plugIT

– Update object plugITs with getting position/rotation by object selection

– Update “physic tools” plugIT

– Update “mouse” plugIT

– Update “object control” plugIT

– Fix math plugITs

– Better current camera usage in plugITs editor

– Show missed plugIT in red (for plugITs developers)

– XOS project loader optimization

– Links method optimization

– Links loop detection

– Physics optimization

– Mouse Ray cast optimization

– secure load method on Editor and Player, test if current version is compatible with the current scol voyager

– some debug and code clean

0.2.3 – 07/28/2010

- Add export to stand alone application

- Manage alias on objects and groups

- add visibility distance on objects setting

- update viewport plugIT

- update wii tools plugIT

- update material color plugIT

- update texture text plugIT

- update change texture plugIT

- update object position plugIT

- add change material plugIT

- correction on node animation import

- correction on setup path detection

0.2.2 - 06/22/2010

- Manage particle scripts

- Manage NeuroSky headset

- Manage speech recognition and text to speech (SAPI)

- Manage material scheme

- Add Serial plugIT

- Add NeuroSky plugIT

- Add Setvec plugIT

- Add Joypad plugIT

- Add Particle plugIT

- Add Text to Speech plugIT

- Add Voice recognition plugIT

- Add material scheme plugIT

- Editor interfaces are now resizable

- objects index are now at the end of the object name

- Add Save / Save As buttons on main toolbar

- Add Wire render mode

- Add Multi selection on plugITs using drag select methode

- Add a controler toolbar to test animations and particles in setup interface

- A lot of optimizations and debug

0.2.1 – 05/07/2010

- Complete Web browser integration

- Drag and Drop of mesh, ogre scene or openspace3d scene file in 3D view

- Add Mouse plugIT to control mouse

- Add plugIT switch case

- Rename wiimote plugIT to Wii tools since it manage balance board

- Add LISPSM camera mode for shadow texture

- Correction on sky material

- Scene loader optimization

0.2.0 - 04/03/2010

- Rename “refresh” plugITs menu to “Reload”

- Add Ctrl + A to select all plugITs

- Add maths Operator plugIT

- Add Animation transition plugIT

- Add plugIT description in instance interface

- Add a clear logs button on interface

- PlugITs menus are now sorted

- Links params have now the priority on the event param

- Bones from skeleton are now editable

- Compositor shaders from resources

- Update Animtaion plugIT with several enhancement

- Rename vector order plugIT to vector permutation

- Rename basic navigation plugIT to walkthrough

- Rename viewer navigation plugIT to examine view

- update examine view plugIT added inertia value and camera properties

- update Counter plugIT add the Begin event for decremental count

- update flash interface PlugIT to select the texture unit

- update distance plugIT to add the possibility to detect the distance between two objects

- update the keyboard plugIT to disable the key repeat on key down

- …

0.1.9 – 03/04/2010

- add menu on object right click

- add popup on xos import to ask for importing environment params

- update object physics body on scale

- add escape key to close dialog windows if there is no internal focus

- add bubble on round links to show the links

- add links highlighting on plugIT selection

- optimize files to upload on web export

- change XML plugIT definition

- add params enum for action in PlugIT XML

- add current filename in window title

- add multi selection on plugITs

- add copy / paste selected plugITs (Ctrl + C, Ctrl + V)

- update full screen plugIT with resolution params

- update stereo plugIT with params and mode

- add getvec maths plugIT to get a vector element

- update rotate plugIT with pitch yaw roll action to change dynamicaly the rotate value

- change the plugITs load method to test a plugIT validity

- dynamic plugIT update

- add refresh plugITs menu in groups tab

- add copy and paste selected plugITs menu on right click in plugITs tab

- test version available and on editor launch

- add splash screen on loading

- update flash plugIT add mouse/keyboard enable

0.1.4
06/19/2009
- added missing index on import single mesh
- added scene fog editor
- adjust helpers meshes for better selection on click
- added volume setting in sound plugIT
- added infos on 3d with toolbar button
- animations rate frame skipping on low fps
- rotate rate frame skipping on low fps in rotate function
- possibility to disable auto fit on object select
- added sky editor
- added skeleton and morph animations support
- new call url plugIT
- new if plugIT
- new On init plugIT
- new Dialog box plugIT
- new close plugIT
- new Youtube plugIT
- new Counter plugIT
- new Var plugIT
- new MatColor plugIT
- new Switch plugIT
- sort plugIts menu by categories
- Show the plugIT editor window when adding a new plugIT
- rename Object link plugIT to Object click
- update Basic navigation plugIT with angle position and camera fov
- new Get camera plugIT
- new Get object plugIT
- new Object link plugIT
- new viewer_navigation plugIT
- added .scene import wizard (blender compatible)
- set the v3dlib default fps to 60
- added some functions in G2Dlib for lists
- resolved draw links bug when close a group tab
- resolved plugin load boolean set to 0 on initscene
- added import skeleton if available in import mesh
- change the plugITs load methode
- Added Application publication to a web applet with automatic ftp upload
- update of the plugITs resource selector
- some debug

0.1.8 – 02/03/2010

- Clone a node in scene tree

- Clone object on axis click with shift key

- Add help button for coming online help

- Add about button for about interface

- Add button to activate plugITs links debug

- Add mesh import wizard

- new maths plugITs for vector manipulation

- new Input / Output plugITs for sequential links

- new Stereo and Fullscreen plugITs

- new Keyboard plugIT

- new physics PlugITs

- update wiimote plugIT

- …

0.1.7

- Rename plugIT

- Configuration file for user preference and window position

- Bubble on plugIT to show the plugIT type

- Alert to save the current scene on close

0.1.6

- added group import and export function

- debug links and instances loader on xos import

- added physics support on meshes and scene setting

- sort plugIts directories

- new Flash Interface plugIT

- new Change texture plugIT from file or url

- correction of several ergonomy issues

- better skeleton and morph animation support

0.1.4a – 06/19/2009

- added missing index on import single mesh

- added scene fog editor

- adjust helpers meshes for better selection on click

- added volume setting in sound plugIT

- added infos on 3d with toolbar button

- animations rate frame skipping on low fps

- rotate rate frame skipping on low fps in rotate function

- possibility to disable auto fit on object select

- added sky editor

- added skeleton and morph animations support

- new call url plugIT

- new if plugIT

- new On init plugIT

- new Dialog box plugIT

- new close plugIT

- new Youtube plugIT

- new Counter plugIT

- new Var plugIT

- new MatColor plugIT

- new Switch plugIT

- sort plugIts menu by categories

- Show the plugIT editor window when adding a new plugIT

- rename Object link plugIT to Object click

- update Basic navigation plugIT with angle position and camera fov

- new Get camera plugIT

- new Get object plugIT

- new Object link plugIT

- new viewer_navigation plugIT

- added .scene import wizard (blender compatible)

- set the v3dlib default fps to 60

- added some functions in G2Dlib for lists

- resolved draw links bug when close a group tab

- resolved plugin load boolean set to 0 on initscene

- added import skeleton if available in import mesh

- change the plugITs load methode

- Added Application publication to a web applet with automatic ftp upload

- update of the plugITs resource selector

0.1.3a – 05/04/2009

- improve axis ergonomy

- add helpers icons for camera / nodes / lights

- add the grid and helpers show / hide buttons on 3d toolbar

- adjust the default light setting

0.1.2a – 04/27/2009

- add scol version verification on start and install

- update .scol with loader

- correction of anims import on scale keys

- add test of the presence of flash player activeX in flash function