Download
Now available ! OpenSpace3D Editor
Last release date : 1.5.0 – 04/17/2013
Additional packages
Kinect pack V1.8. NEW
Kinect pack setup for Openspace3D
Download
Sketchup Exporter V1.3.4.
Sketchup exporter setup for Ogre/Openspace3D
Download
Scol plugin
Get the Scol Voy@ger 6.0 (automatic install in OpenSpace3D setup) at www.scolring.org
Documentations, demos and examples are included.
Sources
Download sources from subversion : https://arkeon.dyndns.org/svn-scol
Follow the project, report bugs or submit patches on : http://trac.arkeon.dyndns.org
Version History
1.5.0 – 04/17/2013
– Add physic vehicle plugIT
– Add physic contrains plugITs (ball and socket, hinge and slider)
– Add Interface Area plugIT
– Add a fade transition on some Interface plugITs
– Add animation switcher plugIT
– Add PDF plugIT
– Add cancel operation on right click when moving an object
– Add SSAO and HDR rendering effects
– Add high level shadows (PSSM and CSM) for directional light
– Add QuadBuffer stereo support
– Change the rendering setting interface
– Updated augmented reality plugITs
– Updated documentation
– Lots of bug fixes and huge optimizations on projects loader
1.1.0 – 07/30/2012
– Add orthographic views in 3d editor
– Add zoom levels in plugITs editor
– Add preview button on compositior selector
– Add button plugIT
– Add task icon plugIT
– Add offset on 2D overlayed plugITs
– Add video plugIT
– Correction on X Y inversion on several orientation plugITs
– Manage mutiple root bones on skeleton
– Animations now update the physic body position
– New html interface example
– Better Augmented Reality marker detection
– Updated documentation
– Lots of bug fixes and optimizations
1.0.0 – 03/23/2012
– [WARNING MAJOR CHANGE] The main OpenSpace3D partition for your projects is now in your “My documents/OpenSpace3D” directory
– Add Environment settings with Sky and Water
– Add Web navigator interfaces
– Add Featured markers support for augmented reality
– Add loading screen
– Add Moho plugIT to manage Moho file formats for synchronize visemes with sounds
– Add Vuzix HMD support with head traking
– Add Side by Side and Top / Bottom stereo modes
– Update lipsync plugIT for an easier configuration
– Update Speech plugIT to get Preston Blair Visemes format
– Update chat plugIT with web interface
– Update many other plugITs …
– Change some helpers icon
– Update online documentation
– Lots of bug fixes and optimizations
0.2.6 – 09/23/2011
– Add Cinematics editor for animations sequences
– Add Motion detection plugIT
– Add Capture plugIT
– Add Picture plugIT
– Update Speech / Reco plugITs
– Update Youtube plugIT
– Add a menu to change a mesh material from the tree
– Better support of particle scripts
– Manage group clone
– Update DirectX version
– Demos and examples are now installed in “My Documents” Scol partition
– Optimizations on links draw
– Object Click plugIT now use bitmaps instead of heavy flash control for tooltips
– Update online documentation
– Corrections for Low graphics cards like Intel GMA
– lots of optimizations and debugs
0.2.5 – 05/12/2011
– Add kinect plugIts (in available in kinect pack)
– Add colors for plugIT’s category (thank’s to Greg for this idea)
– Add the possibility to show only the selected links
– Add sound pitch control
– Add lip sync PlugIt
– Add capture plugIT for video inputs
– Add ARcapture for video input with augmented reality detection
– Add ARmarker for augmented reality
– Add Input tunnel plugIT for links relay even in instantiate instance
– Update speech plugIT
– Project upload now generate an html page instead of a php one
– Update Move to plugIT
– Update Examin view plugIT
– Update Object control plugIT
– Update sound plugIT’s
– New examples
– some optimizations and debugs
0.2.4 – 03/22/2011
– Add “Launch in player” button on general interface
– Add “Project setting” button on general interface for project description and author
– Add Shift + C shortcut to create a camera from the current view
– Add Tab shortcut to switch between the different edit method (PRS)
– Add default compositor ressources
– Add reflection map object
– Add dynamic cube map object
– Update Youtube plugIT for a simple way to play youtube videos in 3D
– Update Texture text plugIT
– Update “Walkthrough” Navigation plugIT
– Add RSS reader plugIT
– Add an “FPS like” Navigation plugIT
– Add “move to” plugIT
– Add “rotate to” plugIT
– Add “config File” plugIT
– Add “texture shift” plugIT
– Add “add vector” plugIT
– Add “capture” plugIT
– Add “instantiate” plugIT
– Add “random vector” plugIT
– Update object plugITs with getting position/rotation by object selection
– Update “physic tools” plugIT
– Update “mouse” plugIT
– Update “object control” plugIT
– Fix math plugITs
– Better current camera usage in plugITs editor
– Show missed plugIT in red (for plugITs developers)
– XOS project loader optimization
– Links method optimization
– Links loop detection
– Physics optimization
– Mouse Ray cast optimization
– secure load method on Editor and Player, test if current version is compatible with the current scol voyager
– some debug and code clean
0.2.3 – 07/28/2010
- Add export to stand alone application
- Manage alias on objects and groups
- add visibility distance on objects setting
- update viewport plugIT
- update wii tools plugIT
- update material color plugIT
- update texture text plugIT
- update change texture plugIT
- update object position plugIT
- add change material plugIT
- correction on node animation import
- correction on setup path detection
0.2.2 - 06/22/2010
- Manage particle scripts
- Manage NeuroSky headset
- Manage speech recognition and text to speech (SAPI)
- Manage material scheme
- Add Serial plugIT
- Add NeuroSky plugIT
- Add Setvec plugIT
- Add Joypad plugIT
- Add Particle plugIT
- Add Text to Speech plugIT
- Add Voice recognition plugIT
- Add material scheme plugIT
- Editor interfaces are now resizable
- objects index are now at the end of the object name
- Add Save / Save As buttons on main toolbar
- Add Wire render mode
- Add Multi selection on plugITs using drag select methode
- Add a controler toolbar to test animations and particles in setup interface
- A lot of optimizations and debug
0.2.1 – 05/07/2010
- Complete Web browser integration
- Drag and Drop of mesh, ogre scene or openspace3d scene file in 3D view
- Add Mouse plugIT to control mouse
- Add plugIT switch case
- Rename wiimote plugIT to Wii tools since it manage balance board
- Add LISPSM camera mode for shadow texture
- Correction on sky material
- Scene loader optimization
0.2.0 - 04/03/2010
- Rename “refresh” plugITs menu to “Reload”
- Add Ctrl + A to select all plugITs
- Add maths Operator plugIT
- Add Animation transition plugIT
- Add plugIT description in instance interface
- Add a clear logs button on interface
- PlugITs menus are now sorted
- Links params have now the priority on the event param
- Bones from skeleton are now editable
- Compositor shaders from resources
- Update Animtaion plugIT with several enhancement
- Rename vector order plugIT to vector permutation
- Rename basic navigation plugIT to walkthrough
- Rename viewer navigation plugIT to examine view
- update examine view plugIT added inertia value and camera properties
- update Counter plugIT add the Begin event for decremental count
- update flash interface PlugIT to select the texture unit
- update distance plugIT to add the possibility to detect the distance between two objects
- update the keyboard plugIT to disable the key repeat on key down
- …
0.1.9 – 03/04/2010
- add menu on object right click
- add popup on xos import to ask for importing environment params
- update object physics body on scale
- add escape key to close dialog windows if there is no internal focus
- add bubble on round links to show the links
- add links highlighting on plugIT selection
- optimize files to upload on web export
- change XML plugIT definition
- add params enum for action in PlugIT XML
- add current filename in window title
- add multi selection on plugITs
- add copy / paste selected plugITs (Ctrl + C, Ctrl + V)
- update full screen plugIT with resolution params
- update stereo plugIT with params and mode
- add getvec maths plugIT to get a vector element
- update rotate plugIT with pitch yaw roll action to change dynamicaly the rotate value
- change the plugITs load method to test a plugIT validity
- dynamic plugIT update
- add refresh plugITs menu in groups tab
- add copy and paste selected plugITs menu on right click in plugITs tab
- test version available and on editor launch
- add splash screen on loading
- update flash plugIT add mouse/keyboard enable
0.1.8 – 02/03/2010
- Clone a node in scene tree
- Clone object on axis click with shift key
- Add help button for coming online help
- Add about button for about interface
- Add button to activate plugITs links debug
- Add mesh import wizard
- new maths plugITs for vector manipulation
- new Input / Output plugITs for sequential links
- new Stereo and Fullscreen plugITs
- new Keyboard plugIT
- new physics PlugITs
- update wiimote plugIT
- …
0.1.7
- Rename plugIT
- Configuration file for user preference and window position
- Bubble on plugIT to show the plugIT type
- Alert to save the current scene on close
0.1.6
- added group import and export function
- debug links and instances loader on xos import
- added physics support on meshes and scene setting
- sort plugIts directories
- new Flash Interface plugIT
- new Change texture plugIT from file or url
- correction of several ergonomy issues
- better skeleton and morph animation support
0.1.4a – 06/19/2009
- added missing index on import single mesh
- added scene fog editor
- adjust helpers meshes for better selection on click
- added volume setting in sound plugIT
- added infos on 3d with toolbar button
- animations rate frame skipping on low fps
- rotate rate frame skipping on low fps in rotate function
- possibility to disable auto fit on object select
- added sky editor
- added skeleton and morph animations support
- new call url plugIT
- new if plugIT
- new On init plugIT
- new Dialog box plugIT
- new close plugIT
- new Youtube plugIT
- new Counter plugIT
- new Var plugIT
- new MatColor plugIT
- new Switch plugIT
- sort plugIts menu by categories
- Show the plugIT editor window when adding a new plugIT
- rename Object link plugIT to Object click
- update Basic navigation plugIT with angle position and camera fov
- new Get camera plugIT
- new Get object plugIT
- new Object link plugIT
- new viewer_navigation plugIT
- added .scene import wizard (blender compatible)
- set the v3dlib default fps to 60
- added some functions in G2Dlib for lists
- resolved draw links bug when close a group tab
- resolved plugin load boolean set to 0 on initscene
- added import skeleton if available in import mesh
- change the plugITs load methode
- Added Application publication to a web applet with automatic ftp upload
- update of the plugITs resource selector
0.1.3a – 05/04/2009
- improve axis ergonomy
- add helpers icons for camera / nodes / lights
- add the grid and helpers show / hide buttons on 3d toolbar
- adjust the default light setting
0.1.2a – 04/27/2009
- add scol version verification on start and install
- update .scol with loader
- correction of anims import on scale keys
- add test of the presence of flash player activeX in flash function


