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OpenSpace3D 1.7

Last release date : 1.8 – 11/24/2014

Download OpenSpace3D

Discover and learn how to use OpenSpace3D through tutorials with the “Introduction to OpenSpace3D” eBook.
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Additional packages

Free 3D models library provided by Educartec
07/08/2014
Download

Kinect pack V2.5.1 11/24/2014
Kinect pack setup for Openspace3D
Download

Sketchup Exporter V1.3.4.
Sketchup exporter setup for Ogre/Openspace3D
Download

Scol plugin

Get the Scol Voy@ger 6.0 (automatic install in OpenSpace3D setup) at www.scolring.org

Documentations, demos and examples are included.

Sources

Download sources from subversion : https://svn.scolring.org

Follow the project, report bugs or submit patches on :  http://redmine.scolring.org

Version History

1.8.0 – 11/24/2014

PlugITs:
– add physic mouse plugIT (to grab physic objects)

– add physic radar plugIT

– add Object track plugIt

– add Reload plugIT

– add Interval event plugIT

– add render water plugIT to dynamically set environment settings

– add render sky plugIT to dynamically set environment settings

– add multitouch plugIT

– update Leap Motion plugIT (manage VR mode, skinned hand with physics, grab action …)

– update FPS navigation (now manage walk sound, physic materials, slide, climb…)

– update Walkthrough plugIT

– update Examine view plugIT to allow Oculus head tracking

– update Button plugIT to allow animated buttons

– update Myo plugIt (now manage several myo instances)

– update Fullscreen plugIT to allow full sized window

– update Viewport plugIT to allow external window on several screens

– update Distance plugIT to show a gizmo of the distance in editor

– update physic tools plugIt

– and more corrections on others

Editor:
– add FPS demo

– add Solar system VR demo

– add Animated button example

– add selection of resources in plugITs by mouse click in 3D view

– add gizmo visualiation on some plugITs

– add export feature to local web page

– add LOD generation on mesh settings

– add curved links visualization option

– update physic settings

– remove group resource limitation in plugITs resources

Core / Scol:

– add PDF plugin to generate PDF files

– correction on Joypad hot plug

– better HDR parameters

– optimizations on shadows

– update physic engine to Newton 3

– update assimp SDK it now support blender lastest format

– update Myo SDK

– update Leap motion SDK

– update flash OCX for embeded Flash content

1.7 – 07/08/2014
– Import standard 3D formats (DAE, FBX, 3DS, OBJ…)

– 3D Engine updated to Ogre 1.9

– Myo armband support (alpha)

– Leap Motion support with skeletal tracking

– XOS files are now packed

– all the application ressources are now packed in one file when exporting to the Web

– added volumetric lights shaft

– better HDR tonemapping

– add domotics plugITs in release version (X10 and USBUIRT)

– add AR face tracker (alpha)

– add simple avatar plugIT for network applications

– add delayed event plugIT

– add sequential input plugIT

– add scene converter plugIT

– add scene loader plugIT

– update ARcapture plugIT with dynamic camera selection

– update Serial plugIT

– update Area plugIT

– update operator plugIT

– update Kinect pack

– correction on config file plugIT

1.6.4 – 03/02/2014
– new leap boxing mini game demo

– better leap motion support

– new examples and demos for leap motion and kinect

– correction on some plugITs

– rewrite a major part of the Scol VM

– update documentation

– more robust with a lot of corrections and tests.

1.6.3 – 12/18/2013
– maintenance release

– correction on possible install error “AXscol.dll”

– better main loop implementation on Scol Voyager

– more precise timers

– added Grab / ungrab event on Leap Motion

– correction on underWater rendering

– manage oculus with AR capture for a webcam linked on the Oculus Rift for Augmented Reality

– corrections on plugITs using a capture device

– more stable
1.6.2 – 11/26/2013
– new Oculus demo

– support of LeapMotion

– added user RGB picture for Kinect

– some corrections and improvement

1.6.1 – 10/28/2013
– new industrial demo

– add Oculus plugIT

– add VRPN client plugIT for VR system

– add TUIO plugIT for multi touch system

– add undo / redo fonctions on 3D scene edition

– manage physic bodies on dummies

– add a concave physic shape for complex meshes

– update instantiate plugIT

– improve water and under water rendering

– improve Quad buffer rendering to allow effects and shadows

– improve shadows

– improve HDR effect

– improve navigation plugITs, add a crouch system on FPS plugIT and manage head tracking control and fly mode

– improve stereo modes, allow compositor effects and shadows

– better kinect support, add head tracking event, and use the Microsoft SDK with openNI2

– better support on multi screens

– optimize rendering loop

– optimize webcams / AR

– update Web navigator interfaces

– correction on speech / recognition

– huge optimizations and bugs fix

1.5.0 – 04/17/2013
– Add physic vehicle plugIT

– Add physic contrains plugITs (ball and socket, hinge and slider)

– Add Interface Area plugIT

– Add a fade transition on some Interface plugITs

– Add animation switcher plugIT

– Add PDF plugIT

– Add cancel operation on right click when moving an object

– Add SSAO and HDR rendering effects

– Add high level shadows (PSSM and CSM) for directional light

– Add QuadBuffer stereo support

– Change the rendering setting interface

– Updated augmented reality plugITs

– Updated documentation

– Lots of bug fixes and huge optimizations on projects loader

1.1.0 – 07/30/2012
– Add orthographic views in 3d editor

– Add zoom levels in plugITs editor

– Add preview button on compositior selector

– Add button plugIT

– Add task icon plugIT

– Add offset on 2D overlayed plugITs

– Add video plugIT

– Correction on X Y inversion on several orientation plugITs

– Manage mutiple root bones on skeleton

– Animations now update the physic body position

– New html interface example

– Better Augmented Reality marker detection

– Updated documentation

– Lots of bug fixes and optimizations

1.0.0 – 03/23/2012

– Major change : The main OpenSpace3D partition for your projects is now in your “My documents/OpenSpace3D” directory

– Add Environment settings with Sky and Water

– Add Web navigator interfaces

– Add Featured markers support for augmented reality

– Add loading screen

– Add Moho plugIT to manage Moho file formats for synchronize visemes with sounds

– Add Vuzix HMD support with head traking

– Add Side by Side and Top / Bottom stereo modes

– Update lipsync plugIT for an easier configuration

– Update Speech plugIT to get Preston Blair Visemes format

– Update chat plugIT with web interface

– Update many other plugITs …

– Change some helpers icon

– Update online documentation

– Lots of bug fixes and optimizations

0.2.6 – 09/23/2011

– Add Cinematics editor for animations sequences

– Add Motion detection plugIT

– Add Capture plugIT

– Add Picture plugIT

– Update Speech / Reco plugITs

– Update Youtube plugIT

– Add a menu to change a mesh material from the tree

– Better support of particle scripts

– Manage group clone

– Update DirectX version

– Demos and examples are now installed in “My Documents” Scol partition

– Optimizations on links draw

– Object Click plugIT now use bitmaps instead of heavy flash control for tooltips

– Update online documentation

– Corrections for Low graphics cards like Intel GMA

– lots of optimizations and debugs

0.2.5 – 05/12/2011

– Add kinect plugIts (in available in kinect pack)

– Add colors for plugIT’s category (thank’s to Greg for this idea)

– Add the possibility to show only the selected links

– Add sound pitch control

– Add lip sync PlugIt

– Add capture plugIT for video inputs

– Add ARcapture for video input with augmented reality detection

– Add ARmarker for augmented reality

– Add Input tunnel plugIT for links relay even in instantiate instance

– Update speech plugIT

– Project upload now generate an html page instead of a php one

– Update Move to plugIT

– Update Examin view plugIT

– Update Object control plugIT

– Update sound plugIT’s

– New examples

– some optimizations and debugs

0.2.4 – 03/22/2011

– Add “Launch in player” button on general interface

– Add “Project setting” button on general interface for project description and author

– Add Shift + C shortcut to create a camera from the current view

– Add Tab shortcut to switch between the different edit method (PRS)

– Add default compositor ressources

– Add reflection map object

– Add dynamic cube map object

– Update Youtube plugIT for a simple way to play youtube videos in 3D

– Update Texture text plugIT

– Update “Walkthrough” Navigation plugIT

– Add RSS reader plugIT

– Add an “FPS like” Navigation plugIT

– Add “move to” plugIT

– Add “rotate to” plugIT

– Add “config File” plugIT

– Add “texture shift” plugIT

– Add “add vector” plugIT

– Add “capture” plugIT

– Add “instantiate” plugIT

– Add “random vector” plugIT

– Update object plugITs with getting position/rotation by object selection

– Update “physic tools” plugIT

– Update “mouse” plugIT

– Update “object control” plugIT

– Fix math plugITs

– Better current camera usage in plugITs editor

– Show missed plugIT in red (for plugITs developers)

– XOS project loader optimization

– Links method optimization

– Links loop detection

– Physics optimization

– Mouse Ray cast optimization

– secure load method on Editor and Player, test if current version is compatible with the current scol voyager

– some debug and code clean

0.2.3 – 07/28/2010

– Add export to stand alone application

– Manage alias on objects and groups

– add visibility distance on objects setting

– update viewport plugIT

– update wii tools plugIT

– update material color plugIT

– update texture text plugIT

– update change texture plugIT

– update object position plugIT

– add change material plugIT

– correction on node animation import

– correction on setup path detection

0.2.2 – 06/22/2010

– Manage particle scripts

– Manage NeuroSky headset

– Manage speech recognition and text to speech (SAPI)

– Manage material scheme

– Add Serial plugIT

– Add NeuroSky plugIT

– Add Setvec plugIT

– Add Joypad plugIT

– Add Particle plugIT

– Add Text to Speech plugIT

– Add Voice recognition plugIT

– Add material scheme plugIT

– Editor interfaces are now resizable

– objects index are now at the end of the object name

– Add Save / Save As buttons on main toolbar

– Add Wire render mode

– Add Multi selection on plugITs using drag select methode

– Add a controler toolbar to test animations and particles in setup interface

– A lot of optimizations and debug

0.2.1 – 05/07/2010

– Complete Web browser integration

– Drag and Drop of mesh, ogre scene or openspace3d scene file in 3D view

– Add Mouse plugIT to control mouse

– Add plugIT switch case

– Rename wiimote plugIT to Wii tools since it manage balance board

– Add LISPSM camera mode for shadow texture

– Correction on sky material

– Scene loader optimization

0.2.0 – 04/03/2010

– Rename “refresh” plugITs menu to “Reload”

– Add Ctrl + A to select all plugITs

– Add maths Operator plugIT

– Add Animation transition plugIT

– Add plugIT description in instance interface

– Add a clear logs button on interface

– PlugITs menus are now sorted

– Links params have now the priority on the event param

– Bones from skeleton are now editable

– Compositor shaders from resources

– Update Animtaion plugIT with several enhancement

– Rename vector order plugIT to vector permutation

– Rename basic navigation plugIT to walkthrough

– Rename viewer navigation plugIT to examine view

– update examine view plugIT added inertia value and camera properties

– update Counter plugIT add the Begin event for decremental count

– update flash interface PlugIT to select the texture unit

– update distance plugIT to add the possibility to detect the distance between two objects

– update the keyboard plugIT to disable the key repeat on key down

– …

0.1.9 – 03/04/2010

– add menu on object right click

– add popup on xos import to ask for importing environment params

– update object physics body on scale

– add escape key to close dialog windows if there is no internal focus

– add bubble on round links to show the links

– add links highlighting on plugIT selection

– optimize files to upload on web export

– change XML plugIT definition

– add params enum for action in PlugIT XML

– add current filename in window title

– add multi selection on plugITs

– add copy / paste selected plugITs (Ctrl + C, Ctrl + V)

– update full screen plugIT with resolution params

– update stereo plugIT with params and mode

– add getvec maths plugIT to get a vector element

– update rotate plugIT with pitch yaw roll action to change dynamicaly the rotate value

– change the plugITs load method to test a plugIT validity

– dynamic plugIT update

– add refresh plugITs menu in groups tab

– add copy and paste selected plugITs menu on right click in plugITs tab

– test version available and on editor launch

– add splash screen on loading

– update flash plugIT add mouse/keyboard enable

0.1.4
06/19/2009
- added missing index on import single mesh
- added scene fog editor
- adjust helpers meshes for better selection on click
- added volume setting in sound plugIT
- added infos on 3d with toolbar button
- animations rate frame skipping on low fps
- rotate rate frame skipping on low fps in rotate function
- possibility to disable auto fit on object select
- added sky editor
- added skeleton and morph animations support
- new call url plugIT
- new if plugIT
- new On init plugIT
- new Dialog box plugIT
- new close plugIT
- new Youtube plugIT
- new Counter plugIT
- new Var plugIT
- new MatColor plugIT
- new Switch plugIT
- sort plugIts menu by categories
- Show the plugIT editor window when adding a new plugIT
- rename Object link plugIT to Object click
- update Basic navigation plugIT with angle position and camera fov
- new Get camera plugIT
- new Get object plugIT
- new Object link plugIT
- new viewer_navigation plugIT
- added .scene import wizard (blender compatible)
- set the v3dlib default fps to 60
- added some functions in G2Dlib for lists
- resolved draw links bug when close a group tab
- resolved plugin load boolean set to 0 on initscene
- added import skeleton if available in import mesh
- change the plugITs load methode
- Added Application publication to a web applet with automatic ftp upload
- update of the plugITs resource selector
- some debug

0.1.8 – 02/03/2010

– Clone a node in scene tree

– Clone object on axis click with shift key

– Add help button for coming online help

– Add about button for about interface

– Add button to activate plugITs links debug

– Add mesh import wizard

– new maths plugITs for vector manipulation

– new Input / Output plugITs for sequential links

– new Stereo and Fullscreen plugITs

– new Keyboard plugIT

– new physics PlugITs

– update wiimote plugIT

– …

0.1.7

– Rename plugIT

– Configuration file for user preference and window position

– Bubble on plugIT to show the plugIT type

– Alert to save the current scene on close

0.1.6

– added group import and export function

– debug links and instances loader on xos import

– added physics support on meshes and scene setting

– sort plugIts directories

– new Flash Interface plugIT

– new Change texture plugIT from file or url

– correction of several ergonomy issues

– better skeleton and morph animation support

0.1.4a – 06/19/2009

– added missing index on import single mesh

– added scene fog editor

– adjust helpers meshes for better selection on click

– added volume setting in sound plugIT

– added infos on 3d with toolbar button

– animations rate frame skipping on low fps

– rotate rate frame skipping on low fps in rotate function

– possibility to disable auto fit on object select

– added sky editor

– added skeleton and morph animations support

– new call url plugIT

– new if plugIT

– new On init plugIT

– new Dialog box plugIT

– new close plugIT

– new Youtube plugIT

– new Counter plugIT

– new Var plugIT

– new MatColor plugIT

– new Switch plugIT

– sort plugIts menu by categories

– Show the plugIT editor window when adding a new plugIT

– rename Object link plugIT to Object click

– update Basic navigation plugIT with angle position and camera fov

– new Get camera plugIT

– new Get object plugIT

– new Object link plugIT

– new viewer_navigation plugIT

– added .scene import wizard (blender compatible)

– set the v3dlib default fps to 60

– added some functions in G2Dlib for lists

– resolved draw links bug when close a group tab

– resolved plugin load boolean set to 0 on initscene

– added import skeleton if available in import mesh

– change the plugITs load methode

– Added Application publication to a web applet with automatic ftp upload

– update of the plugITs resource selector

0.1.3a – 05/04/2009

– improve axis ergonomy

– add helpers icons for camera / nodes / lights

– add the grid and helpers show / hide buttons on 3d toolbar

– adjust the default light setting

0.1.2a – 04/27/2009

– add scol version verification on start and install

– update .scol with loader

– correction of anims import on scale keys

– add test of the presence of flash player activeX in flash function