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"Kinect device" PlugIT

The "Kinect device" allows to use Kinect device for Limb tracking or for Virtual Reality.

 

Parameters

1

Check this case if you want the Kinect image to display as a texture. In the opposite case, it will display as a flash interface.

2

Define the concerned object name.

3

Define the concerned material name.

4

Define the concerned technique name.

5

Define the concerned technique pass name.

6

Define the concerned texture name.

 

Parameters

1

Check this case if you want the Kinect image to display in the background.

2

Move the image on X.

3

Move the image on Y.

4

Image width.

5

Image height.

6

Select a video mode : RGB, Grayscale, Depth, Users.

7

Reverse horizontally the camera image.

8

Movement smoothing Coefficient.

9

Maximum range detection of the user (centimeter).

10

Maximum angle detection of the user (degree).

11

Activate the Augmented Reality mode. Check this case for detecting markers with the Kinect.

12

Display marker datas on the image.

13

Define the image opacity.

14

Activate the image transparency.

15

Check this case if you want the Kinect to start at the same time as the application.


 

Event

Connected

Activate when the Kinect is connected.

Disconnected

Activate when the Kinect is disconnected.


 

Action

Connect

Connect the Kinect.

Disconnect

Disconnect the Kinect.

Hide

Hide the Kinect image.

Show

Show the Kinect image.

Set position

Set the Kinect image position. For this, edit the applied link and add values in the form of X Y (for example : 10 25).

Set size

Set the Kinect image size. For this, edit the applied link and add values in the form of W H (for example : 320 200).

Set output mode

Change the image display mode, possible values in the link parameters : "None", "RGB", "Greyscale", "Depth", "Users", "Hands".