Posts Tagged ‘Release’

Release 1.0 Available

24 March 2012No Comments

OpenSpace3D is now released to 1.0! Since the platform now have most of the initial functionalities we wanted to provide to our users, we decided that it was time for the 1.0. All features of this new version will be presented during the 14th International Conference and Exhibition on Virtual Reality and Converging Technologies : [...]

Release 0.2.5 Available

13 May 20111 Comment

This version contains the news features that we had showed at the Laval Virtual exhibition, which took place from 6 to 10 april 2011, the most noticeable feature being the kinect integration. The OpenSpace3D team like to thank all visitors that came to visit us, the K’AndyNect contest players (whose winner, named Laurent ENGELS, won [...]

Release 0.2.4 Available

22 March 20111 Comment

This version includes many enhancements that focus on: – Rendering engine updated to Ogre3D 1.8! Indeed, most available exports (including OgreMax) no longer support Ogre3D 1.6. – Most of the 3D engine code was rewritten for better performance concerning the use and readability of the source. – Optimizing the management of physics. – Supports 3D [...]

OpenSpace3D 0.2.3 is out!

30 July 2010No Comments

For the new 0.2.3 version, we update lots of PlugIts (viewport, WiiTools, textures and materials…), and applied some minor bug fixes (installer, and node animation importer). You can also rename all the objects in your scene using some aliases, and set a maximum rendering distance for each one. Another big change is the “standalone application [...]

OpenSpace3D June release 0.2.2a

22 June 20101 Comment

Another month, another version of OpenSpace3D : version 0.2.2 is available! We have done a huge work on HCI (or Human-Computer Interactions) interfaces. Now you can easily manage the well known Joypad (by the way, Wii Mote was already supported), plus a bunch of less known interfaces, like the Text to Speech generation, Voice Recognition, [...]

OpenSpace3D May release

21 May 2010No Comments

Version 0.2.1 is available for OpenSpace3D! It incorporates significant improvement on the management of browsers for the online distribution of real-time 3D applications performed with OpenSpace3D We have also optimized the Scene loader, made corrections in the management of materials, and improve usability by adding the Drag and Drop function for importing resources. Go to [...]

OpenSpace3D April release

6 April 20101 Comment

The last version (0.2.0a) is now available. This version introduce new features like, skeletal bones manipulation, a better animation support, compositor effects and more. New examples and the “Kid Kitchen” demo are included in this version. Go to the download section for details.

OpenSpace3D is improving!

5 March 20101 Comment

The last version (0.1.9a) is available now. As expected, the team wants to offer you regularly some new improvements.Et c’est tant mieux, car l’équipe d’OpenSpace 3D souhaite vous faire profiter régulièrement des avancées de l’éditeur! What’s new? A web plugin to launch applications in web pages, compatible with most of the browsers. Ergonomics of the [...]

Try our new OpenSpace3D Editor

3 February 2010No Comments

This new release of Openspace3D that we are launching today will be first time exhibited next February 4th and 5th at the IMAGINA tradeshow in Monaco.

0.1.4 Alpha release is available

2 July 20091 Comment

A lot of  improvement are available! Let’s list them: More PlugIts (functions) Animations support. Import from ogre scene with a simple wizard. Export your project directly to a web page. For details see the history in the download section. (You will need to update your Scol Voyager for this version) Try the Car Showroom Demo [...]