‘Communications’ Archive

New Kinect Pack 1.2 Available

21 November 2011No Comments

A new version of the Kinect Pack is available on the download page This version is compatible with OpenSpace3D 0.2.6 and permit to adjust the skeleton smoothing and the detection zone of the player.

Release 0.2.6 Available

23 September 2011No Comments

This new OpenSpace3D update comes with new functionalities and better performances. We improved some plugITs, optimized the editor efficiency and included our users remarks. We also added a new editor to manage cinematic animations and some new plugITs for video capture, motion detection and more. The OpenSpace3D installer have been improved and now copies examples [...]

New version of the Google Sketchup exporter

9 June 2011No Comments

A new version of the Google Sketchup Exporter is available on the download page This version allows to export all your models into OpenSpace3D, with separate objects, in order to make them interactive. A quick video tutorial is available on our Youtube channel. It shows how to make a virtual tour with interactive content in [...]

OpenSpace3D

16 May 2011No Comments

OpenSpace3D is a free and Open Source development platform for interactive real time 3D projects. Its mains advantages are : User friendly, you can create a whole interactive 3D scene, with great graphical quality, without writing any code. Power, lots of functionality are directly included, realizing an OpenSpace3D application consist in linking functionalities together, and  [...]

Release 0.2.5 Available

13 May 20111 Comment

This version contains the news features that we had showed at the Laval Virtual exhibition, which took place from 6 to 10 april 2011, the most noticeable feature being the kinect integration. The OpenSpace3D team like to thank all visitors that came to visit us, the K’AndyNect contest players (whose winner, named Laurent ENGELS, won [...]

Augmented reality

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Build your own augmented reality applications !

Kinect in OpenSpace3D

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As part of the new release of OpenSpace3D, we provide a new plugin, that manages Microsoft Kinect. So, now, there’s no need anymore to code to make a kinect application, just a few clicks are necessary. The “plugIt” supports automatic detection of a biped skeleton (standard bones names from 3DSMax, but it should work with [...]

Win a Kinect

1 April 2011No Comments

LAVAL VIRTUAL : from April 6th to 8th come and play to our new virtual reality game : K’ANDYnect, the highest score of the 3 prodays will win a KINECT.

Release 0.2.4 Available

22 March 20111 Comment

This version includes many enhancements that focus on: – Rendering engine updated to Ogre3D 1.8! Indeed, most available exports (including OgreMax) no longer support Ogre3D 1.6. – Most of the 3D engine code was rewritten for better performance concerning the use and readability of the source. – Optimizing the management of physics. – Supports 3D [...]

OpenSpace3D at Laval Virtual

15 February 2011No Comments

Discover OpenSpace3D during @LavalVirtual event, from 6 to 10 april 2011. Come to meet the team, view all new features and platform demos on the F8 stand. More info and registration at www.laval-virtual.org